I am a Concept Artist. Please feel free to contact me if you have any inquiries.
March 2018 - Now
Multiple clients such as Game Art Brain, Teritori Design (contracted under Polygon Picture), West Studio, and a few others.
October 2017 - January 2018
Role: Contract Concept Artist
Tasked to bring the Director’s visions to life while also adding unique ideas to it.
World-building and design exploration for the multiple environments.
Character design exploration.
March 2016 - August 2017
Role: Art Director / Concept Artist / Illustrator / UI Artist
Established the general look and design language of the world in and out of the game. Direction and concept including characters, creatures, various races, architecture illustrations, graphic elements, UI elements.
Worked closely with multiple departments and acted as a bridge for the Art Department to be able to discuss, create solutions, and overcome technical and/or game design problems.
February 2015 - January 2016
Role: Concept Artist / UI Artist
Role: Concept Artist / Texture Artist / Illustrator
An indie project featuring many big industry names such as Nobuo Uematsu and more. Hired under Airborn Studios.
Role: Texture Artist
February 2014 - February 2015
WSQ Diploma in Industrial Design
September 2009 - April 2013
BFA in Digital Arts and Animation