I was hired as Art Director and Concept Artist for a Jakarta-based studio called Critical Forge in February 2016. Working in a small studio, it was necessary to wear many hats while working closely with the Creative Director as we bring the studio's vision of the game to life. My main focus was establishing the visuals and design language of the world, from character design to graphic design elements.
The Plague is a project about a plague spread by the Lord of the Flies, Beelzebub.
Humanity was but a mere insect in front of the Lord and it's not Her direct intention to eradicate humans. Her only objective and strong desire was to ovulate and spread her territory. As a result of Her goal, humans suffered. Only sickness and death were left behind in Her wake.
Visual development done for an unreleased sequel of an Indonesian animated movie, Knight Kris. Copyright Viva Fantasia Animation.
Card illustrations done for a game called Gods Unchained launched on July 11, 2018. I had the pleasure of working with a German-based art outsourcing studio, Game Art Brain, for this project.
Cancelled sci-fi survival game project.