This is a personal project I am currently working in my free time.
These series of images in particular center around the life of pigmen living freely in their own little village outside of the reach of a bustling highly-developed megacity. Away from technology and outside influences, they live their life "stuck" in the past. Being an outsider, one can only wonder, do they ever dream of going far far beyond their own little bubble?
I was hired as Art Director and Concept Artist for a Jakarta-based studio called Critical Forge in February 2016. Working in a small studio, it was necessary to wear many hats while working closely with the Creative Director as we bring the studio's vision of the game to life. My main focus was establishing the visuals and design language of the world, from character design to graphic design elements.
The Plague is a project about a plague spread by the Lord of the Flies, Beelzebub.
Humanity was but a mere insect in front of the Lord and it's not Her direct intention to eradicate humans. Her only objective and strong desire was to ovulate and spread her territory. As a result of Her goal, humans suffered. Only sickness and death were left behind in Her wake.
Visual development done for an unreleased sequel of an Indonesian animated movie, Knight Kris. Copyright Viva Fantasia Animation.
Card illustrations done for a game called Gods Unchained launched on July 11, 2018. I had the pleasure of working with a German-based art outsourcing studio, Game Art Brain, for this project.
Cancelled sci-fi survival game project.